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Home > Books> Art Techniques
Art Techniques for the 3D Artist (PDF Book)
• Offered By: RPublishing
-Orig. Created by: JHoagland
• Downloadable File Size:
13.51 M (approx.)
• Polygon Count:
• Uploaded on: 11/12/05
• System Requirements: Windows/ Mac, Adobe Acrobat/ PDF Reader
• File Format: Non-specific
This product contains: non-format specifc files.
• Texturing: N/A
This product does not require textures.
• Readme File: Click Here
• How do I download my purchase?
The objective of this book is to teach you, the digital artist, how to apply the techniques taught to traditional artists, such as painters and photographers. This book explains traditional Western art theories, which have been refined since the time of the Greeks, as they apply to the new medium of digital artwork.
While researching information for this book, I found that many computer-graphics books teach you how to create a model and light it with a "global illumination" light set. And there are plenty of books for photographers on how to set up the lighting and arrange elements in a photograph. But there are no books that combine these techniques into one book... let alone a book that applies these techniques to the world of 3D artwork.
Read this book and learn how to use the following techniques to improve your artwork:
Camera location and angles
And an extra chapter with suggestions and topics on how to develop your own style of artwork.
This product includes ONE (1) PDF file, which can be opened with Adobe Acrobat or any other PDF-reader.
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