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Lamborghini Diablo (for 3D Studio Max)
• Offered By: DigimationModelBank
• Downloadable File Size:
2.19 M (approx.)
• Polygon Count:
• Uploaded on: 7/3/07
• System Requirements: Windows/ Mac, 3D Studio Max
• File Format: 3D Studio Max
This product contains: max, and/ or prj files.
• Texturing: Combination
This product uses a combination of image maps and procedural shaders for textures.
Note: since this product uses procedural textures, it may not work correctly in programs other the one listed above.
• Readme File: Click Here
• How do I download my purchase?
The Lamborghini Diablo was a high-performance supercar built by Italian automaker Lamborghini between 1990 and 2001. Lamborghini began developing the Diablo (which means "Devil" in Spanish) in 1985 as a replacement for the Countach model, introducing it for sale on January 21, 1990 at a base price of USD 240,000. Power came from a 5.7-litre, 48-valve version of the legendary Lamborghini V12 featuring dual overhead cams and computer-controlled multi-point fuel injection, producing a maximum output of 492 hp (367 kW) and 427 ft·lbf (579 N·m) of torque. The vehicle could reach 60 mph in slightly over 4 seconds, with a top speed of 202 mph (325 km/h). The Diablo was originally rear-wheel drive and the engine was mid-mounted to aid its weight balance.
Even at over $200,000, the vehicle was somewhat spartan, featuring only basic radio functions (with optional CD playback) along with manual windows, adjustable but unpowered seats and no anti-lock brakes, mostly to minimize the vehicle`s already high curb weight. A few options were available, including having the driver`s seat molded specifically for the buyer, a rear spoiler, a factory fitted luggage set (priced at $2,600) and an exclusive Breguet clock for the dash (priced at $10,500).
The product is rigged for animation, highly detailed and textured. The product contains four resolutions of the model.
This model is a 3DMax model, saved in version 8 as a MAX file, and requires 3DMax. It does not include any other formats to allow it to be opened in any other software. The model is rigged where appropriate, and mapped and textured.
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